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The X in UX

#The X in UX

“UX is not new, the term is fully fledged. It was coined by Don Norman in 1993 when he became a head of Apple’s research group: ‘I invented the term because I thought human interface and usability were too narrow. I wanted to cover all aspects of the person’s experience with the system including industrial design graphics, the interface, the physical interaction and the manual.’”

Rich User Experience, UX and Desktopization of War, Olia Lialina, 2015


The U in UX


Rich
Experience

#Rich Experience

“The paradox for me at that time was that Rich User Experience was the name for a reality where user experiences were getting poorer and poorer. You wouldn’t have to think about web or web specific activities anymore.”

Rich User Experience, UX and Desktopization of War, Olia Lialina, 2015


Desk War

#Desk War

"Experience designers should not provide experiences for gun sights. There should be no user illusion and no illusion of being a user created for military operations. The desktopization of war shouldn’t happen."

Rich User Experience, UX and Desktopization of War, Olia Lialina, 2015

Eraser Tool by Madeleine Sterr


"(...)by merging classics of direct manipulation with real time traumatic imagery, by substituting the gun sight with a marquee selection tool, by “erasing” and “scrolling” people, by “crystallizing” corpses or replacing them with “broken image” symbols, by turning on the screen saver when the mission is complete."


UX

#UX

“As the Nielsen Norman Group puts it: ‘User experience design (UXD or UED) is the process of enhancing user satisfaction by improving the usability, ease of use, and pleasure provided in the interaction between the user and the product.’”

Rich User Experience, UX and Desktopization of War, Olia Lialina, 2015